Projects

Forbidden Sight
A 3D online co-op horror game based on Operation: See No Evil
Contribution:
- AI, multiplayer interaction, and puzzle mechanic design
- Modular puzzle implementation using blueprints and C++, ready to be used by the level designers
- Took charge of version control and builds using Diversion Version Control
- Contributed through the production loop, from pre-production to Alpha (present)
Skills:
- Unreal Engine 5
- Blueprint visual scripting
- C++
- Scrum
- Diversion Version Control
- Trello
Love, Healing, and Other Crimes
A 2D point-and-click educational history game for JapanLab
Contribution:
- Potion brewing gameplay and questline programming
- Gameplay and quest balancing
- Weekly delivery of new prototype
- Asset implementation in engine including sound, art, UI, and dialogues
- Creation of development pipeline to facilitate smooth workflow between programmer and narrative roles
Skills:
- Unreal Engine 5
- Blueprint visual scripting
- Rapid prototyping
- Communication with non-developers
- Object Oriented Programming
- Trello


The Last Agents
A third-person 3D puzzle game
Contribution:
- Gameplay mechanics design
- Programming
- Sound implementation and design
Skills:
-
Unreal Engine 5
-
Blueprint visual scripting
-
Audacity
Paint Mayhem
A 3D Top-Down Stealth Game Prototype
Contribution:
- Gameplay mechanics and level design
- Game programming
- Sound implementation and design
Skills:
- Unreal Engine 5
- Blueprint visual scripting
- Rapid prototyping and playtesting


Extrusion
A first-person 3D puzzle game
Contribution:
- Gameplay puzzle designing and balancing
- Core gameplay mechanics and puzzle programming
- Sound programming and design
Skills:
-
Unreal Engine 5
-
Blueprint visual scripting
-
Diversion Version Control
-
Trello
Red and I
A side-scrolling 2D platformer
Contribution:
- Gameplay loops and mechanics design
- Game programming including enemy AI and combo attack systems
- Team management and project directing
- Game narrative and dialogue writing
- Level design and environmental art
- Sound design and implementation
Skills:
- Unreal Engine 5
- Blueprint visual scripting
- Waveform Free


Haunted House
A first-person 3D puzzle game
Contribution:
-
Level design
-
Game design
-
Character animation and puzzle programming
-
Sound design
Skills:
-
Unreal Engine 5
-
Blueprint visual scripting

The Slime Suspect
A top-down 2D roguelike
Contribution:
- UI design and implementation
- Main level design
- Asset art for items & UI
- Task management and distribution
Skills:
- Unity Engine
- Figma
- Clip Studio Paint

Another Morning
A 2D visual novel
Contribution:
- Game narrative and dialogue writing
- Sprite art designing and drawing
Skills:
-
Clip Studio Paint