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Personal Projects

Forbiddensight

Forbidden Sight

 A 3D online co-op horror game based on Operation: See No Evil

Contribution:

  • AI, multiplayer interaction, and puzzle mechanic design
  • Modular puzzle implementation using blueprints and C++, ready to be used by the level designers
  • Took charge of version control and builds using Diversion Version Control
  • Contributed through the production loop, from pre-production to Alpha (present)
Skills:
  • Unreal Engine 5
  • Blueprint visual scripting
  • C++
  • Scrum
  • Diversion Version Control
  • Trello 

 

Love, Healing, and Other Crimes

A 2D point-and-click educational history game for JapanLab

Contribution:

  • Potion brewing gameplay and questline programming
  • Gameplay and quest balancing
  • Weekly delivery of new prototype
  • Asset implementation in engine including sound, art, UI, and dialogues
  • Creation of development pipeline to facilitate smooth workflow between programmer and narrative roles
Skills:
  • Unreal Engine 5
  • Blueprint visual scripting
  • Rapid prototyping
  • Communication with non-developers
  • Object Oriented Programming
  • Trello

 

LHOC_brewing
Slot_bonustrigger

Slot Game Prototype & AI Tool

A functional slot game prototype, game design document, math-to emotion data visualization, and an AI tool

Contribution:

  • Created an original Game Design Document and a functional and playable prototype for a 3-reel slot game
  • Created a math-to-emotion data visualization using heart rate to game beats/events
  • Created a reusable markdown file that could be used with coding AI Large Language Models to create a standardized slot game simulator and data visualizer
Skills:
  • Data Visualization
  • Winsurf/Devin AI
  • Claude
  • Chat GPT
  • Google Sheet
  • HTML
  • CSS
  • Miro

The Last Agents

A third-person 3D puzzle game

Contribution:

  • Gameplay mechanics design
  • Programming
  • Sound implementation and design
Skills:
  • Unreal Engine 5

  • Blueprint visual scripting

  • Audacity 

Color block
PM paint camo

Paint Mayhem

A 3D Top-Down Stealth Game Prototype

Contribution:

  • Gameplay mechanics and level design
  • Game programming
  • Sound implementation and design
Skills:
  • Unreal Engine 5
  • Blueprint visual scripting
  • Rapid prototyping and playtesting

 

Extrusion

A first-person 3D puzzle game

Contribution:

  • Gameplay puzzle designing and balancing
  • Core gameplay mechanics and puzzle programming
  • Sound programming and design
Skills:
  • Unreal Engine 5

  • Blueprint visual scripting

  • Diversion Version Control

  • Trello

MjiDU1
red atk

Red and I

A side-scrolling 2D platformer

Contribution:

  • Gameplay loops and mechanics design
  • Game programming including enemy AI and combo attack systems
  • Team management and project directing 
  • Game narrative and dialogue writing 
  • Level design and environmental art 
  • Sound design and implementation 
Skills:
  • Unreal Engine 5
  • Blueprint visual scripting
  • Waveform Free
Screenshot 2024-07-25 131227

Haunted House

A first-person 3D puzzle game

Contribution:

  • Level design

  • Game design

  • Character animation and puzzle programming

  • Sound design

Skills:
  • Unreal Engine 5

  • Blueprint visual scripting 

Screenshot 2025-09-22 152006

The Slime Suspect

A top-down 2D roguelike

Contribution:

  • UI design and implementation
  • Main level design 
  • Asset art for items & UI
  • Task management and distribution 
Skills:
  • Unity Engine
  • Figma
  • Clip Studio Paint
Screenshot 2023-11-10 193810

Another Morning

A 2D visual novel

Contribution:

  • Game narrative and dialogue writing
  • Sprite art designing and drawing
Skills:
  • Clip Studio Paint