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Platformer

Designed a game map for a 2D platformer game using a game kit.

Date

September 2025


Role

Level Designer


Contribution

Designed 4 levels of varying difficulties using the platformer kit in Construct 3


Skills

Construct 3

Screenshot 2025-12-05 204354
Screenshot 2025-12-05 204404
Screenshot 2025-12-05 204410
Screenshot 2025-12-05 204419
Screenshot 2025-12-05 204428
Screenshot 2025-12-05 204436

Revision

 

Level 4

 

Reflection

What went well:

  • I was able to create a fun and engaging level with various mechanics given to me from a kit.
  • I was able to apply what I learned in class about teaching one mechanic at a time and flow theory, balancing player skill with challenge.

Challenges:

  • Deciding the right amount of difficulty for players of varying skill level and gaming experience.

What I Learned:

  • Players find fun and excitement when something unexpected happens in the game, like when the rhino from level 4 was able to run into the tunnels underground and interact with them.